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RecordNo-code · WebXR · 3D
SwiftXR – No-Code AR/VR Creation Platform
Pioneered the development of a no-code platform enabling businesses to create and deploy 3D, AR, and VR experiences at scale.
- Organisation / Context
- SwiftXR
- Role
- Platform engineer
- Timeline
- 12 months
- Date
- June 2021
Overview
Designed and built SwiftXR, a no-code platform that simplifies the creation, publishing, and deployment of immersive experiences. The system abstracts complex XR workflows into reusable components, enabling non-technical users to build interactive content. Industry-specific solutions supported e-commerce, interior design, and product visualisation use cases. The platform achieved rapid adoption across multiple sectors.
- Outcome
- 25K+ creators · 1M+ immersive experiences
Engineering
- 01Abstracted complex 3D and XR workflows into reusable no-code components.
- 02Built a publishing workflow that persisted creator projects and produced browser-ready experiences.
- 03Automated deployment concerns including domain provisioning and SSL configuration.
- Hardest problem
- Publishing needed to feel like a single action for the creator while the platform reliably moved a saved project through secure, browser-ready deployment, including domain and certificate setup.
- Stack
- Three.js · A-Frame · React · Node.js · TypeScript · MongoDB
Media
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