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Record360° VR · Spatial audio
Wondaland 360° Virtual Reality Album Experience
Designed and delivered a 360° VR experience translating a physical music tour into an immersive digital environment.
- Organisation / Context
- Wondaland
- Role
- VR engineer
- Timeline
- 3 months
- Date
- March 2021
Overview
Created a fully immersive 360-degree VR experience for the Wondaland album, reimagining the physical tour as a virtual journey. Fans explored themed environments inspired by the music, enhanced with spatial audio and interactive storytelling. The experience expanded audience reach beyond physical venues and introduced a new way to engage with music releases.
- Outcome
- Extended a physical music tour into an immersive digital experience
Engineering
- 01Translated the album's visual world into explorable 360-degree environments.
- 02Used spatial audio and cinematic sequencing to guide the experience.
- 03Made the tour available to audiences beyond physical venues.
- Stack
- Unity · Oculus SDK · C# · Spatial Audio · Cinemachine
Media
Project views
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